Bard & Archer: Reforged
HCFClass Updates
Bard
- Bard used to sit in the back and hand out buffs for free. Not anymore. You have a smaller energy pool, a sword that barely scratches, and buffs that hit harder in shorter bursts. Every click is a decision, so make it count.
- Nerf Max energy lowered from 100 to 60. You still gain 1 energy per second
- Buff Every Koth armour piece you wear gives +0.1 energy per second
- Nerf Swords deal 50% less damage while you're a bard
- Buff Buff range increased to 35 blocks (was 20 held, 25 clicked)
- Buff Passive Speed increased from II to III
- Added Fire Resistance I is now a passive
- Changed Using a buff now puts you in combat
- Changed Clicked buffs now last 5 seconds
- Changed Teammates standing in spawn no longer get clicked buffs, and enemies in spawn can't be withered
Sugar
- Nerf Speed III now costs 30 energy (was 25)
- Buff Holding it now gives Speed II to you as well as your team
Feather
- Buff Jump Boost increased from VII to VIII
- Buff Energy cost reduced from 35 to 15
Blaze Powder
- Nerf Strength reduced from II to I
- Buff Energy cost reduced from 55 to 45
- Changed Strength now only goes to your teammates, not you
- Removed Holding it no longer gives Strength
Iron Ingot
- Nerf Resistance reduced from III to I
- Removed Holding it no longer gives Resistance
Ghast Tear
- Removed The Regeneration III click is gone
- Changed Hold it to give Regeneration I to you and your team
Magma Cream
- Removed The Fire Resistance click is gone
- Changed Hold it to give Fire Resistance I to you and your team
Spider Eye
- Nerf Wither II now costs 60 energy (was 35)
Upgraded Bard
- Upgraded Bard is still the one worth hunting for.
- Changed Gets every Bard change above
- Buff Blaze Powder still gives Strength II for 8 seconds
- Changed Saturation (Wheat), Invisibility (Golden Carrot) and the Pusher (Coal) are now Upgraded Bard only
Archer
- Your buffs now hit like a truck, but you'll wait longer between them. And when you land a mark, it stays on for the whole fight.
Bow
- Buff Bows only need to be drawn halfway to tag
- Buff Marked players take 10% more damage
- Buff Every tag deals 1 heart
- Fixed Every fully drawn hit now resets the mark timer. Before, only the first hit applied it, so marks could run out mid-fight
- Added You get Resistance based on the zone you're standing in
Sugar
- Nerf Speed IV now lasts 5 seconds (was 8)
- Nerf Cooldown increased from 30 to 60 seconds
Feather
- Buff Jump Boost increased from VI to VIII
- Nerf Duration reduced from 8 to 5 seconds, cooldown increased from 30 to 60 seconds
- Added Holding a Feather gives Jump Boost III
Iron Ingot
- Nerf Cooldown increased from 45 to 120 seconds
- Changed Still Resistance III for 5 seconds, and the zone bonus still applies
Mage
- Buff Mages take 5% less damage from everything
- Buff Mage effects last 30% longer